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Interactive Slime

Research  I  Physical prototype  l  Public exhibition

Overview

Communication II is one of my research iterations with tactile-interactive experience.

It is a digital technology combined slime that provides users visual, auditory, and tactile experience. It visually attract users' attention at first and immerse users in the product through a sensitive tactile experience that is connected to sound.

I joined the K/REATE group show, Metamorphosis in Chelsea New York.

 

 
 

Medium

  • Video projection

  • Physical computing: touch sensor

  • Slime (goo)

 
 

Exhibition

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