Interactive Slime
Research I Physical prototype l Public exhibition
Overview
Communication II is one of my research iterations with tactile-interactive experience.
It is a digital technology combined slime that provides users visual, auditory, and tactile experience. It visually attract users' attention at first and immerse users in the product through a sensitive tactile experience that is connected to sound.
I joined the K/REATE group show, Metamorphosis in Chelsea New York.
Medium
Video projection
Physical computing: touch sensor
Slime (goo)